Designing Audiences

06/08/2007 08:45:00 PM
EMERGE had a chance to attend AIGA's Designing Audiences forum last week. Conceived as "a stimulating and entertaining forum on the changing role of the designer in the era of constant feedback", the timing could not have been better as the New York Times had just written the day before about the issues and uncalculated costs associated with "putting amateurs in charge." The subject of user generated content and a broader move towards amateurism is a touchy one, especially for Graphic designers where the term "Helvetica" instantaneously becomes a character-defining statement.

Ze Frank played host to a lively bunch, including Stefan Bucher the creator of the Daily Monster series; Eric Rodenbeck of Staman Design, the company behind the live data visualization mapping of Flickr and Digg Labs; and Katie Salen the co-creator of Karaoke Ice, the interactive traveling Karaoke machine. The panel spoke about the issues facing not only graphic designers, but discusses how society at large now posseses the ability and tools to define oneself graphically. A deep understanding of typography, composition, or technical design is no longer required. Instead, a general knowledge of how to "pimp" a MySpace page passes for graphic know-how.

The discussion shed light on the issues that face not only the design industry, but explored just what exactly represents "good" design. We've all witnessed the explosion of Youtube and the plethora of creative ideas and "crapacopia"- to paraphrase Ze Frank- that it makes available to anybody with an internet connection.

The discussion helped shed light an issue many creatives are struggling with: how do you let go of creative control. As there is a very hungry audience who wants to participate, designers and creatives are trying to map the terrain and find a middle ground between utter amateurism and a closed aesthetic world crafted soley by design elite. It's readily apparent that if done incorrectly, bringing consumers into the design process can cause your brand could be seen as a joke. Instead enable your audience to use a variety of tools that you present to them, fostering inclusion while defining parameters that maintain some modicum of control. The end result is dialogue and smarter ads.

Amy Daroukakis for EMERGE






















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